Week 9 - tutorial and submission


In this week's tutorial was the due date for our production package to be handed up. Since it was an early class there wasn't much people there, however Josh did give to 10am to submit to him in his office which was cool. After the submission was done, Lisa went around talking to each group about their animating and they needed any help with anything particular, but I believed as we all just handed in a assignment not much people would of done much on their animating yet.

Production Package
Posters

Dvd cover
Insert 


Dvd label


Week 9 some poster progress

Here are just one of the designs I try out for my production package

Week 8 character design progress "NEW HEDGE"

So as the old Hedge character was quite right and didn't fit in with Pedro the cat. I decided to totally redesign him and this is my outcome.

So this is the New Hedge look and I think it ties in with Pedro well

Week 8

This week I did not attend class, because to other assignments due in other class that I was having trouble with, however I did have friends that did go to the class and have updated me on what has been happening. So basically it was help sessions on Assignment 4 the production package. As I was not attending class, I was still collecting precedents and example of poster designs I thought was really successful and did the job.

Here are some of the precedents (personally I am a really studio ghibli fan, so alot of my ideas were influenced by that style)

Wk 7 Tutorial lip syncing

In this weeks tutorial Lisa taught the class Lip syncing, it was pretty interesting and a good aspect to learn because a number of people have characters that will be talking and if lip syncing isn't done right, it looks really bad. However in my group we are not using lip syncing.







Just a few images of lip syncing tutorial we did in class. 

Hand up and presentation of Assignment 3

The collaboration of our assignments, end with a success the day before the actual assignment was due and each member of our team seemed happy. We ended up collating all our bits and pieces of our individual parts of our animatic into adobe after affects and set the timing as well. After that was completed we discussed, what part each person would present in our presentation. Then we all decided that we would each just mention the parts we all did individually. For example: I worked on the characters and both the walk cycles so I presented them because I knew most about it and the others did the same. The end result was quite pleasing and the feedback was peasant and the advice was great.

So the characters still need more work, especially Hedge to suit with Pedro more. Pedro needs some lines removed to get rid of the leotard affect and both walk cycles need to be improved with more personality.

Character Walk cycles

Firstly Pedro walk cycle

He seems to have kinda a drunken limp, this was probably due to wrong timing. Since there is a bit more drag than an average cycle, so it should of been obvious to extend the time frame. However this did not occur to me hence lead to his drunken limp


Secondly Hedge walk cycle

Hedge being a more front character resulted on the walk cycle being a more side front walk. I found it more hard to compose Hedges walk due to his personality wasn't quite clear visual in my head, all I got from Hedge was a confident, successful business cow. So I try to emphasis the confident in the walk, however I still the walk still needs a bit of more personality put into it.